im gonna post dubstep in this thread, you can too if you want.
https://www.youtube.com/watch?v=s1PDmi3UE5I
recently went thru d1's catalog, this track is really nuts to me cus its from 2006 but sounds like 2010-12 night slugs.
pic related its my wub bass. (or half of it.. technically i use 2 of the same synth routed to different mixer channels, 1 lowpassed at around 200hz (depending on key) for sub and one with the higher harmonics for wubs)
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good morning heres a track by vaccine that i love very much. i love how crunchy her drums are but also how tranquil her compositions are. she was actually the first dubstep artist i started listening to, she was (RIP) married to ASC who i liked a lot of when i was listening to that minimal dnb /autonomic stuff a lot last year. actually its funny i didnt really appreciate that stuff much at the time, or i never felt like it clicked but now going back to it i feel like it makes a lot more sense. a lot of that scene has made dubstep too at points. in particular i really like instra:mental's dubstep stuff and ASC's stuff under intex systems
hey hey mommy's back with another vaccine trak. i had surgery today and i was listening to dubstep off painkillers for a few hrs and sounded so good... this track anaesthetic was the first joint i heard in a mix (her mix actually) and it blew my mind. i'd been djing various downtempo/idm genres for a while at 140 and i was always kinda searching across for tracks that had this melancholic/cold/ethereal vibe. when i heard this song i was like,"holy crap, this is everything ive been looking for all along". eventually i kinda pulled the thread to listening to more dubstep and its been so deep in my heart since. her music is really special to me, everytime ive spun another one of her singles it just feels like it adds a whole new dimension to her music.
anyway i rinsed all her stuff today cus the medical theme but also just felt like a treat. check it out. bass is subterranean on this one. hadal zone deep type ish. beautiful music. hope yall are well
pretty much all u need
https://www.youtube.com/watch?v=8IXPGS5yMdg
https://www.youtube.com/watch?v=1YMbZ-q4poU
weird one that i find addicting
what the fuck yall know about this
still to this day the most ruthlessly kinect and tonally intense rpg to date, plus my favorite hitoshi sakamoto ost by a mile
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i have a copy of this sitting around somewhere i want to get to at some point. it was super panned when it came out from what i recall which now makes me interested in what it's deal is.
i like when rpgs do weird shit
>>3mqplpng7bk2v
it's one of those games where the typical type of Database Animal Fan Guy really despises it, much like MGS2 it very deliberately avoids fulfilling several consumer chauvinist expectations about what An Entry In This Franchise is 'supposed' to be so the loudest people in the room just sophmorically rejected it. nobody i've ever spoken to who very vocally hates it/regards it as having Killed The Series has ever played it to a person lmao.
it's a real shame to me that the Vocal Consumers of the world are so averse to games where softlocking is even a distant possibility, i feel like that kind of permanent consequence looming overhead is one of those things that will give a game actual atmosphere and gravity. games designed to be impossible to fuck up at even a little feel like they can only access the same part of the brain as Poser3d hentai lol. that said! this game's reputation has been steadily improving in alt jrpg circles since ps2 emulation got really good and it feels like it has a more active image as a beautifully paced experimental dungeon crawler with engaging overworld mechanics than as like, The Great Ruiner (i've never played 4 and i want to give it a real chance but i have heard consistently that 4 was actually the mortal blow and is like, full of minigames to an offputting degree)
do i need to play the other breath of fires before this one or can i breathe right in
you definitely don't need to play any other bof games to play dragon quarter! it's self-contained and easily the best in the series, i love it so much. one of the early 21st century's great works of art imo.
I've been watching my sister play this occasionally, she's still very early but it is very sick seeing an RPG almost structured like a survival horror game, tricks and traps and ambushes and resource management and limited saves. She was 3 hours past her last save when we got to a room with 3 ant enemies, she manages to kill them and then turns around just to get chased by a massive boss ant. we all scream cuz its essentially a jumpscare, once she's in battle she has no recovery items or anything, she manages to get it with a bomb, Lin and Ryu eventually die. All Nina can do is set up some barriers and One lightning spell and pray. i forget exactly how it went down but she got the ant dead with a hail mary and if the encounter had gone any differently she'd be dead that turn. we cheered
I come back to XY every couple years to see if I enjoy it, but every play through I do is so miserable. I want to like it, but I can't help but see this game as the origin of many of the worst decisions GameFreak never walked back from.
Ultimately, I think its mostly that going full 3D was a complete mistake that just revealed how often they cut corners, and things have only gotten lazier and buggier since.
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>>3mqnzrhmu3q2k
oh absolutely, and i think this extends heavily to things like the battle animations, too. it didnt matter that the pokemon didnt move with attacks or that some animations were so vague, nothing else was very literal.
Stylistically its so nothing now.
i really hated XY but Sun/Moon is one of the best modern entries even though it carries over a lot of the issues that started to get solidified in The Template in XY
>>3mqnnolj64z2u
yeah it sucks. heard through the grapevine some years back that the 3d direction was pushed onto the team at game freak (who largely weren't experienced 3d artists) and unfortunately it sold better than ruby/sapphire/emerald, black/white (sequels also) and firered/ leafgreen sort of setting the trajectory from that point onwards given the unfortunate consumer demands. i do think they managed to fix a lot of the problems with sun and moon but they were still expected to chase the current console fidelity from then on.
this is the best pokemon game because i can pet and feed any pokemon i want...i remember that being my favorite thing about the game
i promised myself that i would stop arguing/complaining about nu-pokemon on the internet because i didnt like that i was being lumped in with the annoying dexit guys. but i still think xy onwards sucks booty... artstyle down the gutter. respect to the team cranking these games out but god i cannot bring myself to care
what cool movies have you been watching recently? i'll start.
les abysses, aka the depths, by nikos papatakis. based on the IRL case of the papin sisters in france. utterly bleak and immiserating movie. some of the grimiest and yuckiest sets i've ever seen in a 60s film. more of the dialogue is screamed than it's actually spoken. easily one of my fav first watches of the year. was very cathartic to attend a screening immediately after a nightmare retail shift.
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>>3mrjc5kr6gj25
yeah its a letdown i appreciate with hypercube and such the wackiness kind of makes up for any disappointment
>>3mr4nxo3pcy2o
>the northman (first watch, eggers is hit or miss for me and i didnt like this one. i appreciate the attention to detail but it just felt totally unsuited to film as a medium)
i feel like the northman is kind of a reddit history memes movie but i don't want to make anyone feel bad for liking it smiles
when i watched it for the second time i just couldn't get it out of my head that it felt so chuddy, and it made me start thinking that eggers makes kind of conservative stories even though he's probably some type of liberal. i rly like the vvitch but it kind of plays a good vs evil story with corruption horror pretty straight, like the forces of corruptive evil do win in the end but to me that comes off even more conservative in some ways haha. i think the vvitch is a good conservative story though.
recently i saw a pedro costa short i'd never seen, tarrafal (2007), in preparation for a local screening of his incredible, haunted/haunting feature colossal youth (2006) at the end of august, and my friend kelley dong showed me his new short, letter to sirius, which was gorgeous and inspiring. i'm also still intermittently poking at my essay on mizoguchi's genroku chushingura/the 47 ronin (1941) which i watched at the beginning of the month, i'm trying to tease out how its style fosters a non-cathartic critical reflexivity that runs counter to its dictated role as wartime propaganda.
>>3ms2w4w7z7a2z
would love to read that essay if/when u finish it, i need to get around to the 47 ronin at some point
we rewatched the phantom menace last night. i probably havent seen in it about 20 years and honestly was sort of expecting to enjoy it (perhaps im too susceptible to critical re-evaluations). anyway it was dogshit. pretty much every decision the film makes (from line-reads to blocking to pacing) is totally baffling, but theres way too much tie-in merchandise pandering for it to feel intentionally alienating, its just two hours of bad acting and windows vista screensavers
>>3ms2svivt572c
yeah wrt the northman i think that the point of the film's narrative is basically "death and disaster are the natural consequences of a culture that prizes honor above all else" whereas the visual language the movie uses to depict amleth's subconcious is like "epic credit card commerical for the white birth rates rewards program," and the ending taps into the latter not the former
Got my copy of The Tick, looking forward to Arthur getting his own figure. Still need to watch the 2001 series with Patrick Warburton.
I wish I was good at puyo
>>3mrjjjxpyep2n
I should get a Comfey keychain...
Gloomy Bear from crane game
キタ━━━(・∀・)━━━!!
wazamonogatari set to start release for this winter
trailer: https://www.youtube.com/watch?v=8P2QF7ReJQE
site: https://www.monogatari-series.com/oms/
i think i got it wrong on the op? this is the new key visual. its a continuation to off and monster season - wazamonogatari: karen ogre arc
just the one arc...? i saw some ppl online say one episode.
dug up a translated press release that has some more details:
>Aniplex revealed a new visual and the winter 2026 broadcast for the upcoming "Wazamonogatari: Karen Ogre" episode of the MONOGATARI Series: OFF & MONSTER Season anime on Thursday.
https://www.animenewsnetwork.com/news/2026-07-02/monogatari-off-and-monster-season-anime-new-episode-debuts-in-winter/.239215
>>3mrnu4nhk7722
we are locked tf in
> Sakuga (作画) (lit., "drawing pictures") is a term used in anime to describe moments in a show or movie when the quality of the animation improves drastically, typically for the sake of making a dramatic point or enlivening the action....
sakugabooru a useful resource to find interesting sequences, tagged by keyword: https://www.sakugabooru.com/
do you have a favorite animation sequence or animator?
ping pong (2014) is one of my favorite anime overall with plenty of memorable and unique animation. this was directed by masaaki yuasa (kaiba, mind game, tatami galaxy, crayon shin-chan) with many famous episode directors putting their own spin on this amazing adaptation. yuasa's trademark style is for characters to warp and deform, and his influence can be seen here as well
ping pong portrays movement so beautifully and stylishly - its a hard hitter on all fronts for me https://www.sakugabooru.com/post/show/308787
one of my favorite cuts of animation period - from gurren lagann. that mother fucker just walks out of his mech and across to end their stalemate of a battle to personally beat the shit out of simon. what is there to not like about that?
presumed by the legendary yoh yoshinari who was key animator on neon genesis evangelion, dead leaves mahoromantic, flcl, diebuster, kill la kill. too many to list really...
>>3mrj4g5mzxr22
genga for this cut
Discussing the Beautiful Game
>Play Online:
https://mahjongsoul.game.yo-star.com/
>Resources:
https://riichi.wiki
https://repo.riichi.moe/
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i play irl in my local club. you get to know all kinds of poorly adjusted and beautiful women alike and try not to appear as mad as you are when they luckshit you.
pic is recent dealer mangan.
majan tanoshii
Let's start the thread off with some problems,
what would you discard?
7p. you have a 34567 sanmenchan + 567 for iipeikou if you draw 2p or 5p
5p. the 14 wait is slightly better and it's east 1 so winning takes priority over value from tanyao
8p. you have dora 3 and it gives iipeikou chance for a haneman with riichi
im trying to get better.. i've been enjoying senba's strategy book. what are your fav learning resources?
her book can be found here. i bought it cos i wanna support, tho im sure its on archive.org as well :-) https://mahjongpros.com/products/136-mahjong-strategy-and-tactics
i liked this article - good resource for where to go next with strategy https://gamesoftrobo.ghost.io/you-probably-arent-good-at-riichi-yet-these-pro-books-offer-a-glimpse-of-a-tall-mountain/
any ttrpg heads here? campaigns/one-shots you're in/have ran recently? systems you like? im planning to run a one-shot sometime in the near future and cant decide if i wanna stick with 5e or try something new
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When I lived in Kanegawa, my friend Jesse had put together a table. Jesse hated worldbuilding because they were a perfectionist and felt jaded when they cared about part of the world and the party clearly didn't — so they cooked up this system wherein they neatly divided a deck of card between the players as a sort of pre-game thing, and informed us all developments would cost one card.
Jesse split worldbuilding into three time periods — Premordial, Historical, and Recent history.
In the Premordial stuff, we could turn in cards to create whole landfeatures and put stuff on maps. We could also create cities and put species into play and these would be understood to be "Old".
In the Historical Era, we were not able to place land-features. We could create natural disasters that were effectively modifying them though. We could add more species into play, and more cities, as well as religious movements and stuff. People could establish militaries and go to war (Jesse just did a dice roll on any military encounter and the person with the bigger army rolled twice and took the higher number). Trade routes. Alliances. He let us expand cities into like, metropolises and such. Lots of empire building and natural disaster and trade in this era.
In the "Recent History" era all we could do was political and societal stuff — recent scientific developments, religious movements, political assassinations, treaties... that sort of thing.
By the time it was all done, we had a homebrew setting full of only stuff people cared about, and it had a rich history because aggressive players were basically playing Risk with the DM during the worldbuilding session while everyone else was sort of playing Harvest Moon and making perfect little settlements with complex relationships to eachother.
We knew what the politics and culture was like because we built is collaboratively.
I thought it was a really good, low-effort way to world-build and keep everyone invested without draining the DM.
a lot of my irls have gotten little fatigued of 5e recently so we've been trying other games. We've been trying stuff out through one shots when possible.
Maid RPG is really cute and pretty easy to get up and running. I mostly like the character creation in this, its straightforward and quick. The amount of prep you need to do for this is pretty minimal for a basic session.
Call of Cthulhu uses percent dice which I hadn't tried before. It takes a lot more time to get a character together compared to Maid RPG but once you get the hang of it I think it's pretty intuitive.
I've heard a lot of good things about ryuutama but i haven't tried it yet.
I think even simple changes to 5e mechanics can feel really refreshing though, which is why I enjoyed these others during the one shots I've played so far.
>>3mqxxoa72gh25
i went thru a dnd phase and homebrewed but didn't like dnd mechanics - so I moved over to solo ttrpg with easier/simpler rules / dice - and that sorta carried me when I had the itch - at first I was using a variant on the caltrop system - last time I was dicing and headspacing was mostly not really caring for strong rules so much but using playing cards and improvisation - just whatever got me into the headspace and would journal it - not track hp. etc.
I ran Mausritter last month as a oneshot for my group of 5e-heads as a substitute to our regular weekly game. The game's rules were free and they had fun looking printouts.
Our DM was exhausted and we were missing a few players so it was pared down from 8 to a merciful 5 players (excluding myself).
I ran a slightly modified/slightly improvised session of Honey in the Rafters and began with random character generation per player. There's still a d20 for skill checks, but it's a roll-under system so I felt like I was feeding these players non-Dnd gameplay under a slice of cheese. Call of Cthulhu is the next step of the master plan...
A couple players brought premade 5e character sheets (don't recall what level) in anticipation, but any dejection was soothed by the allure of random item tables and offputting traits rolled for their respective mice. We ended up with a group including trash-picking mice and violent mice and pampered royal sibling-mice.
I haven't ran anything in several years, but it was fun to shake the rust off and figure out how tabletop works with different players. The module's random encounter tables and some amateur voicework were enough to set the stage and lead to a decently-realized cast of NPCs and crossed interests. Every few moments I'd remind the players they were mice, as if they didn't have little self-drawn mice on their sheets, by playing with the sense of scale and environment or straight up just telling them.
All in all it felt like a success, but I still want to run the weirder (read: further from 5e) stuff I've read like Troika! or Ryuutama. Not sure if I'll run something like Lancer unless half the group's gone again and the remainder feels like playing a tactics RPG.
>>3mr3f64xua52m
That whole process reminds me of a game called Downfall that an internet acquaintance ran a few times. Loved that system. I'd like to try and hack together something similar to what you described, it sounds great for a larger group.
Does anyone have any experience with "Chuubo's Marvelous Wish-Granting Engine"?
I have always been a little curious about it — It seems very concerned with characters gaining levels for being played true to their artist's intention for storytelling to level-up in lieu of conventional leveling. Very story-driven.
I also remember the permissable powers afforded to a character being immense and fascinating, but everyone starts out as bad with it so it doesn't matter. Someone showed me the entry for "Character who Turns Into a Kaiju" and at level one it was like, "You got really big and transformed. Your body feels alien and everyone around you is inconvenienced by your new size" which I thought was kind of neat...
wanted to start a read thread that isn't focused on academic topics.
ive been reading Crash by J.G. Ballard, im a huge fan of the 1996 Cronenberg film adaptation, im about half-way through and so far the book is very much living up to expectations. after looking for similar movies i couldn't find anything that lived up to the eroticism and portrayal of bdsm dynamics, so im glad the book had ended up being very similar in that regard.
cover is spoilered for bare titties
Cronenberg's own book Consumed is also a great read. death, disease, cannibalism, peyronies...
my most recent attempted read was Aron Beauregard's Playground but once it pivoted from familial trauma to saw traps i got bored really fast
We don't read terribly often, mostly on-and-off, but but been enjoying Absolution by Jeff Vandermeer. We got a signed copy of it when it came out a couple years and only recently finished our reread of the preceding 3 books. We love the series a lot.
Really liking it so far. The first section of it is such a morbid creeping slow-burn nightmare. The imagery of (spoilers) a horde of rabbits feasting together on crabs and the blackened flesh of their burnt-alive brethren was really good and horrible.
https://www.youtube.com/watch?v=v7xEbT7haCI
ill get this one rolling too. SONIC THREAD! recently, withermin did a killer speedrun of SADC...... im pretty much exclusively a fan of sonic thru sa but - whatever any sonic . when im a child, gamma's story (the ending) was the second time a game made me cry.
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first sonic game i ever played was sonic classic collection on the DS so i was destined to be a 2d sonic chudling... but that speedrun looks fun enough that it makes me want to give sadc another try
>>3mqnqm7gf4c23
im also a 2chuD, i think the first sonic i ever played was sonic 1 on my ipod nano, i was like 9 or 10 and wouldnt find out about emulation till the following year
did any of u play the master system games
used to play sonic 2 all the time
>>3mqnr54kids2q
i've actually played the shit out of the game gear sonics which are very similar, way way more than the genesis games because these were unlockable in sonic adventure dx lol. the 8-bit sonics are very quaint in a way i find adorable and they're fun little tasty snack games. master system in general goes off
>>3mqnr54kids2q
i really love the 8bit sonics, i played 1 and 2 and Chaos and Blast earlier this year. 1 and 2 are very cute and squishy games. Chaos and Blast are kind of evil. Blast is exactly what you'd expect from a brazil exclusive 8 bit sonic with pre-rendered graphics. also all of these games have a stupid pipe/teleporter maze section and evil water levels. but i love how messed up they generally are.
i gotta get on the game gear games soon cuz tails is the cutest ever and he has 2!! games on there
Post your favourite remixes
I like this remix of The Station by tdstr
i like this 1 https://www.youtube.com/watch?v=5pka4cUGUd4
https://youtu.be/LNy3nlDHyeI
more of a flip than a remix
well everyone, here's a MEGALIST in case anyone wants to go hunting for obscure old tai/cn gemu.
https://kudgame.blogspot.com/2014/07/pcgamelist.html
This list is unrepressed, so some of them are H. img in the post is from GOGO (the title which lead me to this website) https://kudgame.blogspot.com/2011/06/blog-post_3003.html this one chara well girl (feels kinda like modern sadoko bootleg a byt menhara) I really mirror with her hard!